July 2018'sGames with Gold lineup for Xbox One includes:
Assault Android Cactus and Death Squared. For Xbox 360 owners (and through Xbox One backward compatibility), July kicks off with Virtua Fighter 5 Final Showdown, followed by Tom Clancy's Splinter Cell Conviction. July's lineup provides over $64 dollars in value and up to 3400 in gamerscore.
On Xbox One, Xbox Live Gold members can download Assault Android Cactus (normally $14.99 ERP) for free during the month of July. Death Squared (normally $14.99 ERP) will be available as a free download from July 16th to August 15th.
On Xbox 360, starting July 1st, Virtua Fighter 5 Final Showdown (normally $14.99 ERP) will be free for Xbox Live Gold members through July 15th. Then on July 16th, Xbox Live Gold Members can download Splinter Cell Conviction ($19.99 ERP) for free through July 31st.
*Titles are available as free downloads for qualifying Xbox Live Gold members in all markets where Xbox Live is available. Some regions may offer different titles depending on market availability.
Sega announced today that Virtua Fighter 5 Final Showdown is now available to download from Xbox LIVE for the Xbox 360. The game is priced at 1200 Microsoft Points ($15) and a free trial is also available.
Reignite your inner fighter and prepare for the ultimate showdown! Virtua Fighter 5 Final Showdown is the definitive version of the Virtua Fighter 5 series that incorporates all the enhancements SEGA has rolled out since 2007 with some brand new features.
Virtua Fighter 5 Final Showdown contains the definitive version of VF5, refined over the years since its original arcade debut. The new release also adds an extensive list of features never before seen on consoles. VF5FS will include:
The Perfect Fighting Experience - Virtua Fighter 5’s signature style of hand-to-hand combat, with revised mechanics, balance, timing and more, along with simplified controls for new players while retaining the depth that veterans demand
Dynamic and Interactive Arenas - Fighting areas in new shapes and sizes, including arenas with fences and walls that are different for every round – take unexpected advantage of fighters’ new wall-based moves, or break through the fences with special attacks